![]() ![]() Which is, let’s be clear, absolutely fine for a lot of people, and the teaser trailer is jammed with arresting images of mega-destruction. And then of course, what we tend to get is a cacophonous Michael Bay fest with as much emotional depth as a car advert. Of course, this is the tale we’re always told before a new Call of Duty – that it will be a richly human story about a close-knit group of colleagues fighting together against the odds. What space does is create pressure on that cast, which alters their arc - we’re still telling a classic ensemble cast story about soldiers working together.”Ĭall of Duty Infinite Warfare Photograph: Activision The story has very little to do with the enemies they’re fighting and everything to do with the relationships between them. “Look at a mini series like Band of Brothers and it’s about people of various nationalities working together against a common threat. “You’re going to all these unique exotic locations so it’s the crew that keep you grounded, you’re kind of bringing Earth with you. ![]() “Your crew is the humanising element,” says Minkoff. There’s some sense that these won’t be anonymous red shirts, it’ll be a group of persistent characters. The latter seems to come through in your relationship with the crew of the Retribution. So we have elements of Destiny, Halo, Dead Space, maybe even Mass Effect. One mission may be particularly hard, but if you complete another one beforehand, it will bolster your forces and you’ll be able to take the next mission with more ease.” “It’s still a linear story as we’ve always told, but the choices that you make in deciding what mission to do can affect how complex the following mission will be. “There’s definitely strategy involved, but it’s very light,” says Minkoff. Here, for example, you’ll select which mission to attempt next, apparently with some tactical decision making. We also have the mechanics of being able to choose your mission and direct the warship where you want to go.”Īccording to a blogpost on the Call of Duty site, the warship in question is the UNSA Retribution, and it’ll act as your hub in the game. “It’s somebody who’s been field promoted, the captain is dead, now they’re in charge. “We’re telling a story about someone who’s thrust into the position of leadership on a warship with thousands of crew,” says Minkoff. ![]()
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